[Keith Vetter] 2003-03-12 : after seeing some tcl code on wiki pages that tried to use the "^" and "V" as arrow symbols on buttons[http://wiki.tcl.tk/1803] , I thought I'd make available simple bitmap images of the four arrows that can be used instead. Remember, you can use [Bitmap Editor] to tailor the images to exactly how you'd like them. [KPV] 2010-07-02 : added diagonal arrows ---- [RS] wonders if such arrows should not be added to [Tk]'s built-in [bitmap]s... [RLH] I tried it. Nice little arrows, it would be nice if they could be added. [peterc] 2010-07-09: Another avenue worth looking at is trawling through UTF tables like this [http://www.fileformat.info/info/unicode/block/geometric_shapes/list.htm] and [http://www.fileformat.info/info/unicode/block/arrows/list.htm] for a text code (eg: \u25BC). Most platforms have good support for extended UTF characters now. ---- [KPV] 2010-07-13 : These have been added to ActiveState's distribution: ---- [WJG] 13/07/10 Gnocl has http://sites.google.com/site/gnocltclgtk/gnocl-user-documentation/buttons/gnocl-arrowbutton%|% gnocl::arrowButton%|% ---- ====== package require Tk package require widget::arrowbutton set row -1 set col 9999 foreach orient {upleft up upright left star right downleft down downright} { if {[incr col] > 2} { incr row set col 0 } grid [widget::arrowbutton .$orient -orientation $orient -command [list puts $orient]] -row $row -column $col } return ====== [AK]: To be precise, these were packaged up as the widget::arrowbutton package and put into [Tklib], and through that are now in ActiveState's [teapot] as well. ---- ====== ##+########################################################################## # # arrows.tcl -- bitmaps for eight directional arrows # by Keith Vetter, Mar 12, 2003 # by Keith Vetter, July 2, 2010 added diagonal arrows # image create bitmap ::bit::up -data { #define up_width 11 #define up_height 11 static char up_bits = { 0x00, 0x00, 0x20, 0x00, 0x70, 0x00, 0xf8, 0x00, 0xfc, 0x01, 0xfe, 0x03, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00 } } image create bitmap ::bit::down -data { #define down_width 11 #define down_height 11 static char down_bits = { 0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0xfe, 0x03, 0xfc, 0x01, 0xf8, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00 } } image create bitmap ::bit::left -data { #define left_width 11 #define left_height 11 static char left_bits = { 0x00, 0x00, 0x20, 0x00, 0x30, 0x00, 0x38, 0x00, 0xfc, 0x01, 0xfe, 0x01, 0xfc, 0x01, 0x38, 0x00, 0x30, 0x00, 0x20, 0x00, 0x00, 0x00 } } image create bitmap ::bit::right -data { #define right_width 11 #define right_height 11 static char right_bits = { 0x00, 0x00, 0x20, 0x00, 0x60, 0x00, 0xe0, 0x00, 0xfc, 0x01, 0xfc, 0x03, 0xfc, 0x01, 0xe0, 0x00, 0x60, 0x00, 0x20, 0x00, 0x00, 0x00 } } image create bitmap ::bit::upleft -data { #define upleft_width 11 #define upleft_height 11 static char upleft_bits = { 0x00, 0x00, 0x7e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x7e, 0x00, 0xfe, 0x00, 0xf2, 0x01, 0xe0, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00 } } image create bitmap ::bit::upright -data { #define upright_width 11 #define upright_height 11 static char upright_bits = { 0x00, 0x00, 0xf0, 0x03, 0xe0, 0x03, 0xe0, 0x03, 0xf0, 0x03, 0xf8, 0x03, 0x7c, 0x02, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00 } } image create bitmap ::bit::downleft -data { #define downleft_width 11 #define downleft_height 11 static char downleft_bits = { 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0xe0, 0x00, 0xf2, 0x01, 0xfe, 0x00, 0x7e, 0x00, 0x3e, 0x00, 0x3e, 0x00, 0x7e, 0x00, 0x00, 0x00 } } image create bitmap ::bit::downright -data { #define downright_width 11 #define downright_height 11 static char downright_bits = { 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x7c, 0x02, 0xf8, 0x03, 0xf0, 0x03, 0xe0, 0x03, 0xe0, 0x03, 0xf0, 0x03, 0x00, 0x00 } } image create bitmap ::bit::star -data { #define plus_width 11 #define plus_height 11 static char plus_bits = { 0x00, 0x00, 0x22, 0x02, 0x24, 0x01, 0xa8, 0x00, 0x70, 0x00, 0xfe, 0x03, 0x70, 0x00, 0xa8, 0x00, 0x24, 0x01, 0x22, 0x02, 0x00, 0x00 } } # Now for a simple demo package require Tk frame .buttons foreach dir {up upright right downright down downleft left upleft} { button .$dir -image ::bit::$dir -command [list set S(msg) "$dir arrow"] } button .star -image ::bit::star -command [list set S(msg) star] label .lbl -textvariable S(msg) -bd 2 -relief sunken set S(msg) "press a button" grid .buttons -row 0 -pady .05i grid .lbl -sticky ew grid columnconfigure . 0 -weight 1 grid .upleft .up .upright -in .buttons -row 0 grid .left .star .right -in .buttons grid .downleft .down .downright -in .buttons return ====== See also: [create triangle image] ====== <> GUI