Purpose: define the steps for one to take to create their first starpack.
You can even use your own application for the initial time through; "starkitting" is straightforward enough that people have been successful doing it for the first time even with applications which involve several auxiliary files, extensions (but only stubsified ones?), and so on.
I'll break this down a slightly different way:
On Unix, these may be installed as ''tclkit'' and ''sdx'', while on Windows, these are more likely installed as ''tclkit.exe'' and ''sdx.kit''. On Unix, remember to change the permission modes of tclkit to be executable.
package require Tk pack [button .b -text "That's all for now" -command exit]
or tclkit sdx qwrap example.tcl Windows: tclkit.exe sdx.kit qwrap example.tcl Now you have an example.kit Starkit (and, if you did this on a Windows host, an example.bat). That's the Starkit.
Windows: tclkit.exe sdx.kit unwrap example.kit
You might want to call it something different, like ''tclkitcopy'' to keep things straight. Keep in mind that Starpacks look "native"; they are platform- specific. If you're working on Windows, and you're making a Starpack for Windows, just copy tclkit.exe into your local, working directory, at least for this demonstration.
Windows: tclkit.exe sdx.kit wrap example.exe -runtime tclkitcopy.exe
Of course, on Unix-like systems, you will eventually learn that if you have your environment set properly, and sdx.kit permission modes set to execute, then you will be able to skip that initial word of the command and abbreviate things to:
or even
How should your application look so that it makes a good starpack? "Starting effective starkit-based pure-Tcl development: the starkit::* namespace" addresses that question.