Error processing request

Parameters

CONTENT_LENGTH0
REQUEST_METHODGET
REQUEST_URI/revision/Neverwinter+Nights?V=4
QUERY_STRINGV=4
CONTENT_TYPE
DOCUMENT_URI/revision/Neverwinter+Nights
DOCUMENT_ROOT/var/www/nikit/nikit/nginx/../docroot
SCGI1
SERVER_PROTOCOLHTTP/1.1
HTTPSon
REMOTE_ADDR172.70.130.185
REMOTE_PORT63168
SERVER_PORT4443
SERVER_NAMEwiki.tcl-lang.org
HTTP_HOSTwiki.tcl-lang.org
HTTP_CONNECTIONKeep-Alive
HTTP_ACCEPT_ENCODINGgzip, br
HTTP_X_FORWARDED_FOR3.23.101.60
HTTP_CF_RAY87a3d8a83bab2c38-ORD
HTTP_X_FORWARDED_PROTOhttps
HTTP_CF_VISITOR{"scheme":"https"}
HTTP_ACCEPT*/*
HTTP_USER_AGENTMozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; [email protected])
HTTP_CF_CONNECTING_IP3.23.101.60
HTTP_CDN_LOOPcloudflare
HTTP_CF_IPCOUNTRYUS

Body


Error

Unknow state transition: LINE -> END

-code

1

-level

0

-errorstack

INNER {returnImm {Unknow state transition: LINE -> END} {}} CALL {my render_wikit {Neverwinter Nights} {''Neverwinter Nights'' [http://nwn.bioware.com/] is a computer role-playing
game (RPG) from Bioware that comes with a toolkit for creating your own
game worlds and you can even build small-scale multiplayer persistent worlds
using it (supporting around 50+ players). 
It has no particular connection with [Tcl] that I ([NEM]) know of, but I have recently 
been using it as a testbed for some [intelligent agent]s research I have been doing. 
To help with this work I created a small Tcl package for parsing the binary file
formats used to store game data (the formats are documented at [http://nwn.bioware.com/developers/]). 
I imagine this is of limited usefulness to most people, but I will release the files anyway.


'''Download:''' http://www.cs.nott.ac.uk/~nem/tcl/

'''Usage'''
 
 package require Tcl 8.5
 package require nwn 0.3
 
 nwn module unpack $module ?directory? ?-progress $cmd?
 
        This command unpacks an ERF format file (e.g. a module or hakpak) to a
        directory on the disk, much like unzipping a .zip file. If the
        directory argument is not given then it defaults to the same name as
        the module file without the ".mod" extension. The -progress option can
        be given to specify a command to call for each file unpacked, passing
        in the number of files unpacked so far and the total number of files.
        This defaults to a simple text-based progress bar.
 
        EXAMPLE
        nwn module unpack modules/Rhun.mod
 
 nwn module files $module ?options..? {file chan size} $script
 
        Loop through each file in the module calling a script, passing in the
        name of the file, a readable channel positioned at the start of the
        file in the module, and the size of the file in bytes. The options
        available are:
 
        -progress cmd       Call a command for each iteration of the loop.
        -filter glob        Only loop through files that match the pattern.
 
        EXAMPLE
        # Equivalent to the "unpack" command
        nwn module files modules/Rhun.mod {file chan size} {
            set out [open $file w]
            chan configure $out -translation binary
            chan copy $chan $out -size $size
            close $out
        }
 
 nwn module areas ?-progress $cmd? {name area} $script
 
        Loop through each area in the module calling the script with the
        filename of the area and an array of information about the area taken
        from the corresponding .are and .git files in the module. See the Area
        File documentation from Bioware for a description of the fields
        available.
 
        EXAMPLE
        nwn module areas modules/Rhun.mod {file area} {
            puts "$file tag = $area(Tag)"
        }
 
 nwn gff parse $chan ?$offset?
 
        Parse a Generic File Format (GFF) file read from the given channel
        starting at the given offset (default = 0). The entire file is read
        and parsed into a nested dictionary data structure describing the
        toplevel struct in the file (and thus all other structures in the
        file). All data structures and transformed into corresponding Tcl data
        structures. 
 
 nwn gff parsefile $file
 
        Parse a GFF file from disk.
======

[HJG] 2012-03-30 - Download-Link gives error 404

<<categories>> Package} regexp2} CALL {my render {Neverwinter Nights} {''Neverwinter Nights'' [http://nwn.bioware.com/] is a computer role-playing
game (RPG) from Bioware that comes with a toolkit for creating your own
game worlds and you can even build small-scale multiplayer persistent worlds
using it (supporting around 50+ players). 
It has no particular connection with [Tcl] that I ([NEM]) know of, but I have recently 
been using it as a testbed for some [intelligent agent]s research I have been doing. 
To help with this work I created a small Tcl package for parsing the binary file
formats used to store game data (the formats are documented at [http://nwn.bioware.com/developers/]). 
I imagine this is of limited usefulness to most people, but I will release the files anyway.


'''Download:''' http://www.cs.nott.ac.uk/~nem/tcl/

'''Usage'''
 
 package require Tcl 8.5
 package require nwn 0.3
 
 nwn module unpack $module ?directory? ?-progress $cmd?
 
        This command unpacks an ERF format file (e.g. a module or hakpak) to a
        directory on the disk, much like unzipping a .zip file. If the
        directory argument is not given then it defaults to the same name as
        the module file without the ".mod" extension. The -progress option can
        be given to specify a command to call for each file unpacked, passing
        in the number of files unpacked so far and the total number of files.
        This defaults to a simple text-based progress bar.
 
        EXAMPLE
        nwn module unpack modules/Rhun.mod
 
 nwn module files $module ?options..? {file chan size} $script
 
        Loop through each file in the module calling a script, passing in the
        name of the file, a readable channel positioned at the start of the
        file in the module, and the size of the file in bytes. The options
        available are:
 
        -progress cmd       Call a command for each iteration of the loop.
        -filter glob        Only loop through files that match the pattern.
 
        EXAMPLE
        # Equivalent to the "unpack" command
        nwn module files modules/Rhun.mod {file chan size} {
            set out [open $file w]
            chan configure $out -translation binary
            chan copy $chan $out -size $size
            close $out
        }
 
 nwn module areas ?-progress $cmd? {name area} $script
 
        Loop through each area in the module calling the script with the
        filename of the area and an array of information about the area taken
        from the corresponding .are and .git files in the module. See the Area
        File documentation from Bioware for a description of the fields
        available.
 
        EXAMPLE
        nwn module areas modules/Rhun.mod {file area} {
            puts "$file tag = $area(Tag)"
        }
 
 nwn gff parse $chan ?$offset?
 
        Parse a Generic File Format (GFF) file read from the given channel
        starting at the given offset (default = 0). The entire file is read
        and parsed into a nested dictionary data structure describing the
        toplevel struct in the file (and thus all other structures in the
        file). All data structures and transformed into corresponding Tcl data
        structures. 
 
 nwn gff parsefile $file
 
        Parse a GFF file from disk.
======

[HJG] 2012-03-30 - Download-Link gives error 404

<<categories>> Package}} CALL {my revision {Neverwinter Nights}} CALL {::oo::Obj1308092 process revision/Neverwinter+Nights} CALL {::oo::Obj1308090 process}

-errorcode

NONE

-errorinfo

Unknow state transition: LINE -> END
    while executing
"error $msg"
    (class "::Wiki" method "render_wikit" line 6)
    invoked from within
"my render_$default_markup $N $C $mkup_rendering_engine"
    (class "::Wiki" method "render" line 8)
    invoked from within
"my render $name $C"
    (class "::Wiki" method "revision" line 31)
    invoked from within
"my revision $page"
    (class "::Wiki" method "process" line 56)
    invoked from within
"$server process [string trim $uri /]"

-errorline

4