Ramble is the name I've given to a computer game I'm writing for my kids (in Tcl/Tk, of course). I've begun posting a series of essays about the game's design on my weblog [http://foothills.wjduquette.com]; some of them delve into things of interest to Tcler's, so I'm going to put links to them here. -- [WHD] 1/8/2005: There's now a Ramble Home Page, with downloads: [http://www.wjduquette.com/ramble] * Background: [http://foothills.wjduquette.com/archives/000974.html] * Efficient Matrices: [http://foothills.wjduquette.com/archives/000975.html] (and tangentially on an efficient implementation of [fori]) * Randomness: [http://foothills.wjduquette.com/archives/000977.html] * Matrix Coordinates: [http://foothills.wjduquette.com/archives/000978.html] * On Visibility: [http://foothills.wjduquette.com/archives/000981.html] * Ramble 0.1: [http://foothills.wjduquette.com/archives/000986.html] * Key Sequences: [http://foothills.wjduquette.com/archives/000987.html] (has some obscure details about multiple-key event bindings) * Ramble 0.2: [http://foothills.wjduquette.com/archives/000992.html] * Things to Avoid: [http://foothills.wjduquette.com/archives/000993.html] * Quest: [http://foothills.wjduquette.com/archives/000996.html] (an earlier attempt of mine at a tile-based game) ---- [[ [Category Application] | [Category Games] ]]