[[Discuss what a class is. This will be, I suspect, a part of the overall object oriented information here on the wiki]] A class, in [object orientation] parlance, an abstract description of the executable actions and type of data and state that an [object] instantiation of said class will have. A class can consist of state representation, data, and executable code such as initialization, cleanup, and operations (frequently called methods) that the object can invoke. Yuck - don't like that definition! ---- The string "class" is also used as an extension command name, at least within [itcl]. ---- [Category Glossary] [Category Object Orientation]