'''Game Development''' is a great area to put Tcl to work in. ** See Also ** [Commercial game titles that use Tcl for scripting]: [Monopoly]: How to simulate the game probabilities [network programming]: [The Aries Engine]: A fast cross-platform 2D video game engine with Tcl support. Uses SDL under the hood. [BOOK Programming Linux Games]: Steps through the development of a game called "Penguin Warrior", including a chapter on scripting the game using Tcl. [SDL] (Simple Directmedia Layer): A [C] library providing access to I/O devices using [OpenGL] [Tcl/Tk games]: numerous examples to get started with, many of them less than a screen of code. [https://github.com/Alisaxy/Tcl-Unreal%|%Tcl/Unreal]: A Tcl wrapper for the Unreal Engine. ** Description ** Tcl has long been used as the scripting engine in games. The original [SimCity] is one example.