http://en.wikipedia.org/wiki/IOS%|%iOS Apple's operating system powering the iPhone, iPad, and iPod Touch. ---- [chrstphrchvz] 2019-02-03: A few months ago, someone asked on the tcl-mac mailing list if it was possible to convert an existing Tcl/Tk game (https://github.com/spellfire/crossfire%|%CrossFire%|%) to run on iOS. https://sourceforge.net/p/tcl/mailman/message/36457763/%|%I replied%|% that the short answer is no, but spent some time gathering info on any earlier efforts. Seeing as this page was empty, I have adapted my response here for reference. These are just some scattered notes, but I hope this helps give an idea of what's out there. * https://code.activestate.com/lists/tcl-mac/1189/%|%An earlier mailing list thread.%|% This response in particular notes not just the technical challenge of getting Tk working on iOS, but also that the desktop UI/UX for mice and keyboards, which Tk is designed for, might not be ideal for touchscreens and smartphones. * Some ideas or prototypes for Tk on iOS have appeared in past Tcl/Tk Conference Proceedings, and a few have their own pages on Tcl Wiki. Of these, sometimes the goal is to provide an incomplete "Tk-like" API rather than one that is compatible with existing Tk. So they may not support all features or will require new/rewritten code in order to support iOS. With the exception of Androwish, I don't know if any of these are actively maintained. There is also plenty more discussion out there on Tk for web browsers in general. ** [APWTCL (Objective C)] allows Tcl itself to be used in a native iOS app, but does not provide Tk for GUI. So with APWTCL, any Tcl can be used for the "business logic" of the program, while the UI might be redone in e.g. Objective C for iOS compatibility. ** [WubTk] is a newer approach to running Tk in a browser without a plugin (i.e. unlike the older "Tcl Plugin" for desktop browsers). This sounds like the closest thing to have had Tk working on iOS. ** [NaTcl] is Tcl for Chrome/Chromium browsers’ NaCl platform, and which planned to adapt WubTk into NaTk. (NaCl is being discontinued in favor of WebAssembly, which is supported by other major browsers and recent iOS versions; I haven’t found if that’s what any of these projects intend to move over to.) ** [WTK for APWTCL] is another idea that proposed using OpenGL ES for GUI (though that is now deprecated as of iOS 12). ** In October 2016 a [https://wiki.tcl-lang.org/page/Offering+TCL+Jobs#e035a00e8c6f3526cdff680cea2e2f5bf1dd34afffe53000c47dba285126b8fc%|%job bulletin for porting Tk to iOS%|%] was posted, presumably by extending the [Androwish] project (Tcl/Tk for Android). I have no idea if anything became of that. ** Something I found more recently: [emscripten%|%Wacl%|%] runs Tcl on JavaScript/WebAssembly; a [Ideas for Projects in Tcl/Tk%|%cool idea] would then be to have an HTML backend for Tk. [Jeff Smith] 2019-02-03: [CloudTk] may be another option for viewing Tk apps in a browser on http://en.wikipedia.org/wiki/IOS%|%iOS <>Category Operating System