The Virtual Rendering System is a computer graphics software library for constructing interactive 3D applications. It provides a large collection of 3D rendering components which facilitate implementing 3D graphics applications and experimenting with 3D graphics and imaging algorithms. VRS is implemented as a C++ library. Applications can incorporate VRS as C++ library based on the C++ API. In addition, we provide a complete Tcl/Tk binding of the C++ API, called iVRS . You can deploy VRS on common platforms such as X11/Unix and Windows 95/98/NT. It is distributed under the GNU Lesser General Public License. http://www.vrs3d.org/ Also listed in [OpenGL]. '''Papers''' Usenix Annual Tech Conference 2002: http://www.usenix.org/publications/library/proceedings/usenix02/tech/freenix/kersting.html Also presenting at the [Third European Tcl/Tk Users Meeting]. ---- [Category Package] | [Category 3D Graphics]