Tags are strings that are attached to items on a complex widget ([text] or [canvas]), or to groups of bindings (see [bindtags]). An item can have several tags. After assigning them, you can perform actions on a tag, which will be done with all the tagged items. ([RS]) '''Usage examples:''' canvas .c # On canvases, tags are known only if at least one item has it foreach i {1 2 3 4 5} { .c create rect [expr $i*10] 0 [expr $i*10+8] 8 -tag box } ;# create multiple canvas objects .c itemconfig box -fill red ;# to change their color .c lower box ;# to hide them behind a background area text .t # On text widgets, tags persist even without instances .t tag config bold -font {helvetica 12 bold} .t tag config hilite -bg orange .t insert end Hello .t insert end world bold ;# tags come as 4(6,8..)th element .t insert end "out there" {bold hilite} .t tag config bold -font {times 11 bold} ;# change and reformat all [[tutorials]] [[examples in books, including Effective, JO's, ...]]