The standard reference for "pointer warping" for [Tk] has been the "usage FAQ" [http://www.hobbs.wservice.com/tcl/faqs/tk/tkfaq.html] (2004-12-19: link dead) [[oooo; we ''do'' need to fix that link ...]]. It briefly mentions that pointer warping is a bad idea ([don't do that]), supplies source for an extension which implements warping, and also points to [[fill in the details here ...]], with its implementation of the same as ... The FAQ doesn't seem to be current ... As "[Changes in Tcl/Tk 8.3]" hints, release 8.3's [event] command builds in pointer warping. Here is a simple example of pointer warping: event generate . -warp 1 -x 50 -y 50. (Move the cursor to the '.' window, inset 50 pixels from top left corner) Among the legitimate uses of pointer warping are test automations, including [Android], and for pedagogic purposes (Android can also help build demonstrations). Another legitimate use of pointer warping was the GUI design of Interleaf Version <= 5. The GUI was mainly context-menu driven and remembered the last menu choice in the cascading tree of sub-menus. With a delay of about 300ms, the next cascade opened with mouse pointer on appropriate entry. It was not the worst GUI I've worked with. ([wdb]) [Larry Smith] Open Look also would warp the mouse if it improved the GUI. As I recall, choosing the "resize" entry from the window control menu would not only put you in resize mode, it would warp the point to the handle at the lower right. ---- [kroc] - Here's a trick to move the mouse cursor with keyboard arrows. It could be useful when mouse is broken. Someone should add mouse click with spacebar or enter. bind . { event generate . -warp 1 -x [expr %x+0] -y [expr %y-10] } bind . { event generate . -warp 1 -x [expr %x+0] -y [expr %y+10] } bind . { event generate . -warp 1 -x [expr %x-10] -y [expr %y+0] } bind . { event generate . -warp 1 -x [expr %x+10] -y [expr %y+0] } [Larry Smith] This is ''just'' a handy trick, this is something ''every'' program should have if it relied on positioning with the mouse. Change the 10 to a 1 to get the kind of "nudge" functionality every graphical editor really should have. ---- Also see "[Moving the mouse]". <> GUI