MJ - The following script adds the Control-u binding to text or entry widgets which allows entry of Unicode characters directly. After pressing Control-u you can type the 4 hex digits for the code point of the character.
package require Tk text .t entry .e pack .t pack .e # enable functionality by adding the UnicodeEntry tag to the bindtags bindtags .t [list .t UnicodeEntry Text . all] bindtags .e [list .e UnicodeEntry Entry . all] namespace eval unicode_entry { variable uc_keys proc enable_unicode_entry {widget} { variable uc_keys set uc_keys($widget) {} } proc disable_unicode_entry {widget} { variable uc_keys unset -nocomplain uc_keys($widget) } proc handle_uc_key {widget key} { variable uc_keys if {![info exists uc_keys($widget)]} { return } upvar 0 uc_keys($widget) keys switch -glob -- [string toupper $key] { {[0-9A-F]} { append keys $key if {[string length $keys] >= 4} { $widget insert insert [subst \\u$keys] disable_unicode_entry $widget } return -code break } default { $widget insert insert $keys disable_unicode_entry $widget } } } bind UnicodeEntry <Control-Key-u> [namespace code [list enable_unicode_entry %W]] bind UnicodeEntry <Key> [namespace code [list handle_uc_key %W %A]] }
LV 2008 Jan 23 So, what would be an example of what the user would actually type in this case? Certainly I understand, from the code, the control-u to indicate that a unicode entry was to be entered. But then what? The hex/octal/decimal digits of the special character? That presumes, of course, the user knows what that is - do we have some sort of "lookup" widget for the user to know that info? And if so, perhaps would it make sense to add some sort of comm/send type interaction to such a lookup widget so that it could just send the character to the input directly, rather than chance the user mistyping a code?
Wearing a hat of an application user, having to type in obscure numeric codes sure is annoying, though obviously it is better than having no way to input them at all. However, I think I'd rather have some sort of input language where I typed in some sort of mnemonic for the character, or a virtual keyboard or something.
MJ - This is exactly what KHIM does. This binding is just a very limited piece of code that allows you to enter a character if you do know its code point. Otherwise it's much better to use KHIM.
LV Okay, thanks! I just wasn't certain of the behind the scenes reasoning.
BEO More advanced version that uses Control+U to insert Unicode characters. Expects 4 hex digits for Unicode sequence. Should not interfere with other bindings.
# # Allow user to input Unicode character using 4 character hex sequence # namespace eval ::textlib { variable ubuffer "" variable ubinding "" } # # Define bindings # bind Entry <Control-U> {::textlib::Unicode_start %W} bind Text <Control-U> {::textlib::Unicode_start %W} bind TEntry <Control-U> {::textlib::Unicode_start %W} bind TSpinbox <Control-U> {::textlib::Unicode_start %W} # # Start 4 hex character Unicode entry sequence # proc ::textlib::Unicode_start {w} { variable ubuffer "" variable ubinding [bind $w <Key>] # Create binding for Unicode sequence bind $w <Key> {::textlib::Unicode_append %W %A;break} # Set 10 second time-out after 10000 ::textlib::Unicode_abort $w } # # Append to Unicode entry sequence # proc ::textlib::Unicode_append {w k} { variable ubuffer # Append hex digit, abort for others if {[string is xdigit $k]} { append ubuffer $k } else { Unicode_abort $w $w insert insert $k } # If have 4 digits, insert character if {[string length $ubuffer] == 4} { $w insert insert [format %c 0x$ubuffer] Unicode_abort $w } } # # Abort Unicode entry sequence # proc ::textlib::Unicode_abort {w} { variable ubuffer "" variable ubinding # Cancel time-out after cancel ::textlib::Unicode_abort $w # Restore binding bind $w <Key> $ubinding }